Comments (2)
There is an "Open profile on Mudlet start" checkbox for each profile on the Options tab in the connection window, for if you want a profile to open every time you open the program. I don't do this because I like having Mudlet 4.17.2 running connected to the game I'm admin on, and I like having Public Test Build running connected to local game for development purposes, and I don't want for the PTB to come up and connect to main game. That doesn't sound great for your purposes if you want a different party on different days though. Might work if you want a normal base team plus 1 manually selected.
Another option, when you're starting the program, there is a command line option where you can list profiles to automatically connect with. Going this route, you could have a separate shortcut that launches Tim and his crew, another that launches Ralph and his crew.
Another idea, one that isn't implemented, would be to have a function that does it, something like openProfile(name)
as discussed in #3400, #3153, and #1918. This way I could open up my Tim profile and then have it open a specific set of crew.
I do like the idea of something in the connection window for categorizing or for selecting more than one. It could be a smaller text list with checkmarks next to them. It could be just right-click on a second profile to select multiple profiles that all would open when hitting the Connect button. Maybe some other approaches would work. Folders sound good too.
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Something like openprofile() would be awesome for loading up armies that you can just put in an alias/trigger/script.
The profile screen could really use some organization though, as well as a multi-open/login from that screen just for ease of use.
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Related Issues (20)
- Cannot trigger on blank lines (possibly Qt6?)
- Support (time-bounded) partial line matches in triggers
- Copy to Clipboard bug: when you double click a word it highlights the whole word but ctrl+c only copies PART of the word into your clipboard. HOT 2
- db issues HOT 9
- Unsaved Changes Marker
- Requesting stereo panning for the lua playSoundFile function. HOT 3
- playMusicFile fadein not respected when using start parameter HOT 2
- Gracefully stopping the music HOT 2
- Crash on Mac with Mapper Update in Development
- Document all generic_mapper aliases in map help
- "Show spaces/tabs" and "Show lines/paragraphs" should move to Editor tab from the Main Display tab in settings HOT 1
- Trigger finish after first matched pattern
- Enable Client.GUI version to be in int
- Win compilation unexpected 7zip failure
- Bug: Colour bleed from trigger to command sent. HOT 4
- Add new default games alphabetically
- Enlarge package exporter description field
- Debug feature request
- Editor line number size does not update immediately.
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