Comments (2)
Hi! I would suggest mounting the share and then referencing the mount point in Ludusavi. The Rclone integration does support SMB, but if you only want a remote copy, then I think mounting would be the best solution here.
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It is mounted on gvfs, but I know that you mean 'mount & fstab the folder directly' I think this more a compatibility issue with Nautilus and gvfs mounts and how it represents the filesystem.
❯ touch /run/user/1001/gvfs/smb-share:server=10.0.0.3,share=games/SavedGames_backup/test
❯ ls -l /run/user/1001/gvfs/smb-share:server=10.0.0.3,share=games/SavedGames_backup/test
.rwx------ 0 seb 1 Jan 1970 /run/user/1001/gvfs/smb-share:server=10.0.0.3,share=games/SavedGames_backup/test
❯ mount | grep gvfs
gvfsd-fuse on /run/user/1001/gvfs type fuse.gvfsd-fuse (rw,nosuid,nodev,relatime,user_id=1001,group_id=1001)
Edit:
I've created 2 test files one from gedit and one in audacity. They can both save files to the mount point without issues
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Related Issues (20)
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- Ludusavi flashes for a second but does not start HOT 2
- Support for prism launcher HOT 4
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- Steamdeck decky plugin HOT 11
- The time of the archive header is different from the local time HOT 1
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- Selective File Sync based on Date, Only sync the N newest files.
- Allow adding folders/files to existing games
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- GUI is not working HOT 3
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- Suggestion: Command to reformat backups to updated config HOT 2
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