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PeterNerlich avatar PeterNerlich commented on August 23, 2024 1

Yeah, I got to take a look at this because I wondered about a better server-news (which I also didn't actually try yet). Thought about only showing to players when there are updates, per-player settings, separating updates so it's not one big document etc. until the idea got indistingushably close to mailing lists. 😄

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PeterNerlich avatar PeterNerlich commented on August 23, 2024 1

Having finished implementing frequent contacts, I wondered about how to best set up mailing lists. I think they should be usable just like the usernames in to/cc/bcc, so I put this into api.lua in my fork:

Usernames in Minetest can only be alphanumerical and contain hyphens and underscores. On this basis, we define a naming schema for mailinglists that are immediately distinguishable from playernames as follows: Server global mailing lists consist of an at sign and a list name (e.g. @maintenance), user created mailing lists additionally have a colon and the username they belong to (e.g. @cave-exploration:test by the user test).

I split this off on second thought, this is something for the later mailing list mod:

Mailing lists may be actively or passively moderated, meaning that their owners (or in case of global lists users with the mailinglist-mod privelege) can blacklist or whitelist a set of users from writing to a mailinglist (passive moderation) or manually greenlight messages from a backlog to be distributed to the subscribed users (active moderation). In case of rejection the sender may or may not be notified by another message.

And nope, after revisiting the checkpoints above I like my previous idea of only having global mailinglists be programmable in more detail better after all.

I would appreciate your input on this format or anything else regarding the paragraph. Do you think this would be a good and intuitive format? Do you maybe have an idea that might work even better?

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BuckarooBanzay avatar BuckarooBanzay commented on August 23, 2024

👍 that was all planned in the beginning (including sending "packages/items" as attachments)
But i somehow got distracted by other ideas 😄

I'll implement some of those things for sure when i have some time and motivation again, in the mean-time: feel free to submit PR's if you aren't bored with minetest already 🤣

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PeterNerlich avatar PeterNerlich commented on August 23, 2024

FYI: I started to play around on https://gitlab.fachschaften.org/peternerlich/mail_mod/-/tree/cc-bcc. That code is not tested yet, maybe it barfs immediately.

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BuckarooBanzay avatar BuckarooBanzay commented on August 23, 2024

FYI: I started to play around on https://gitlab.fachschaften.org/peternerlich/mail_mod/-/tree/cc-bcc. That code is not tested yet, maybe it barfs immediately.

Nice! Ping me up when it is more or less stable, i'm willing to test and merge that 👍

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BuckarooBanzay avatar BuckarooBanzay commented on August 23, 2024

I would appreciate your input on this format or anything else regarding the paragraph. Do you think this would be a good and intuitive format?

The 2nd paragraph sounds better IMO

Do you maybe have an idea that might work even better?

I'm unsure if the privilege is really needed, if someone really wants to spam he could easily use the chat for that, using mailing lists is more clicking and setting things up so it might not be an inutitive tool for mass-spamming.

Your ideas are pretty cool, i'm having trouble keeping the web-client up-to date with the current mod functionality 😉

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