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mpp avatar mpp commented on August 29, 2024 2

Hi, I had the same problem doing the same thing.

I didn't investigate it a lot as I have several different features with their states. I thought it was slow because of the size and complexity of the overall redux state:

image

Let me know if you find any solution!

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JefSchraag avatar JefSchraag commented on August 29, 2024 2

In my project, I could make it faster by disabling the dev tools

		.AddFluxor(options =>
				{
					options.ScanAssemblies(typeof(Program).Assembly);
					//options.UseRouting();
					//options.UseReduxDevTools();
				});

I have not checked but from the difference in performance, I concluded that the UseReduxDevTools is always serializing the state at every change.

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mrpmorris avatar mrpmorris commented on August 29, 2024 1

Redux Dev Tools is designed to accept the full state serialised as json. I don't think there is anything I can do about that except perhaps throttle updates when the same action type is dispatched.

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RoccoDevs avatar RoccoDevs commented on August 29, 2024

@JefSchraag Disabling it did solve it for me. So it seems like it's an issue with that indeed! Guess that'll just be a problem when debugging then.

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