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AlonzoTG avatar AlonzoTG commented on July 24, 2024

AlexHild wrote:

The nuget package only adds Vulkan.dll to the project references on
windows plattforms. I can imagine to possible solutions:

  1. Automatically add Vulkan.Windows.dll on windows plattforms only (is
    this possible?)
  2. Create a second nuget package for Vulkan.Windows.dll referencing
    the main VulkanSharp package.

Yeah, that there is your generated library, take that and copy it into
whatever project you are doing and add it to it's references...

IQ is a measure of how stupid you feel.

Powers are not rights.

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TillAlex avatar TillAlex commented on July 24, 2024

You are right, I can add Vulkan.Windows.dll by hand. It's just not very comfortable, as you have to update the manual reference after every update of the package.

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radekdoulik avatar radekdoulik commented on July 24, 2024

It works OK for me. Tried current https://www.nuget.org/packages/VulkanSharp package.

Do you use the latest nuget package? I added win8 target some time ago (67a5998)

Or maybe you use different target?

screen shot 2016-09-06 at 14 48 21

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TillAlex avatar TillAlex commented on July 24, 2024

I'm referencing from a .NET 4.5.2 class library. The reference points to portable-net45+win8+MonoAndroid10 in my case.

I think it would work by adding a non-portable NET45 target including Vulkan.Windows..dll.

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radekdoulik avatar radekdoulik commented on July 24, 2024

Could you attach a sample project? The Vulkan.Windows.dll is targeting win8, so I hoped that would work.

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radekdoulik avatar radekdoulik commented on July 24, 2024

I have added net452 target. Let see if it will help.

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radekdoulik avatar radekdoulik commented on July 24, 2024

OK, rereleased it, hopefully it is right this time. Please try 0.1.3 version.

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TillAlex avatar TillAlex commented on July 24, 2024

Works for me. Thanks a lot!

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radekdoulik avatar radekdoulik commented on July 24, 2024

Great, thanks for confirmation!

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