Comments (1)
SkDrawFilter is deprecated; usual guidance is to use SkPaintFilterCanvas instead.
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Related Issues (20)
- [BUG] "Handler not found for view SkiaSharp.Views.Maui.Controls.SKGLView." HOT 5
- [FEATURE] Implicit conversions between ValueTuples and SKPoint
- [BUG] samples/Basic/iOS/SkiaSharpSample canvas.DrawText cannot convert arguments HOT 4
- [FEATURE] ability to disable libjpeg-turbo's do_fancy_upsampling and do_block_smoothing settings
- [FEATURE] Replace <PackageLicenseUrl> with <PackageLicenseExpression>
- [BUG] (preview-3.1) SKCanvas.TotalMatrix has (TransX, TransY) swapped with (Persp0, Persp1) HOT 5
- If the application path contains "Unicode characters" (for instance: ő) the SkiaSharp.dll cannot load native libSkiaSharp.dll. HOT 1
- .NET MAUI and/or WinUI 3 `SKGLView` is not transparent HOT 11
- [BUG] SKGLElement on multiple threads HOT 3
- [BUG] Failed to decode png image HOT 6
- [FEATURE] Introduce SKPicture.Playback() HOT 1
- HEIF / HEIC file support HOT 1
- Net 7.0 FastReport SkiaSharp HOT 7
- [BUG] Skiasharp native mismatch on MacCatalyst HOT 1
- [BUG] SKElement of SkiaSharp.Views.WPF renders blurred content when applying a ScalingTransform
- [BUG] Some fonts in the PDF output are embedded as Font Type 3 instead of TTF
- [FEATURE] Encode animated GIFs
- [BUG] (preview3.1) Access violation when a `Clone`d `SKPaint` is disposed/finalized HOT 1
- [WINDOWS] In .NET MAUI 9.0 Preview 5, SKGLView (SwapChainPanel) crashes with unhandled exception after a while HOT 7
- [BUG] SkiaSharp 2.88.8 on Xamarin Android crashes on some devices in libGLESv2_mtk.so
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