Comments (4)
No I am not saying "resign by white" by black, but something like both players agree to stop the game under that condition. Maybe "resign" is not a correct word here, but it does the similar thing with alphago zero: stop the game earlier and keep training data simpler. And we can still keep same "false positive adjustment" mechanism.
About the MCTS: Resigning is self-play thing. When in evaluate/play_with_human, AI don't have resign mechanism, AI have to play till the end. But as AI resigned to avoid NN training on that situation, so MCTS is the only thing that can lead to final win.
Never mind, I can test locally and update the result later.
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Update: I realize that it is already implicitly done in current resign design: when selfplay, since both players are using same model, when one side's model predicts the state value is lower than threshold, than the other side will predict the state value larger than -threshold, and vice versa.
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I can not clearly point out the problem on play data generation, but I feel a bit strange.
- even if black is almost winning, it is strange to decide "resign by white" by black.
- If we want to implement "think very deep(ex. search num to 1600) before resigning", that logic becomes an obstacle.
from reversi-alpha-zero.
Close it for now. Once I have result later I will update.
from reversi-alpha-zero.
Related Issues (20)
- About the optimizer? HOT 5
- invalid correct moves HOT 2
- GPU ResourceExhaustedError after many times of Keras model.load() during self-play HOT 1
- What's different between Challenge 2 & 3? HOT 2
- The sign of virtual loss is reversed
- The history dates of Challenge 3/4 are wrong. HOT 1
- It may forget pertinent information about positions that it no longer visits. HOT 21
- automatically ntest HOT 2
- Performance Reports HOT 23
- Unofficial AlphaGoZero implementation from Googlers HOT 15
- how much does share_mtcs_info_in_self_play contribute in strength? HOT 7
- Child seeds being identical to the parent seed may nullify the effect of multi-processing/threading HOT 3
- a question about reloading model HOT 2
- AlphaZero Approach HOT 2
- Replacing CNN with decoder-only Transformer for possible acceleration? HOT 3
- maybe a bug here HOT 1
- About using different players for training game generation HOT 6
- Cannot use multiple GPUs in self-play HOT 3
- tensorflow.python.framework.errors_impl.InvalidArgumentError: Tensor input_1:0, specified in either feed_devices or fetch_devices was not found in the Graph HOT 1
- Gobang version
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