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legomushroom avatar legomushroom commented on April 28, 2024 1

@karneaud hey! The Motion Path module is for html elements currently. There is how you can do it - https://jsfiddle.net/gvzekze5/ . path can be a selector of the path or PathElement (DOM node) or d data as you did https://jsfiddle.net/gvzekze5/1/ . Unfortunately the api of motion path is not stable and will be changed shortly to fit other modules, fortunately you will have good API reference at that point and probably exhausted tutorial. Hope it helps.

from mojs.

legomushroom avatar legomushroom commented on April 28, 2024 1

Well you can use it in production - the library is well tested so it is consistent in all browsers down to IE9 and FF4. The functionality you are looking for is there also. Just keep your eyes open - after few releases I will have to add few tweaks to the module. So the run method will be suppressed by play one, some new properties will be added and so on. I don't think it will be hard to upgrade your code if you will want to migrate to newer mojs version in the future.

from mojs.

karneaud avatar karneaud commented on April 28, 2024

Unfortunately the api of motion path is not stable and will be changed shortly to fit other modules

CRAP! I want to use your library and more specifically the MotionPath module for a production project! Is it worth using?

Some functionality I'm looking for are

  1. Start/ stop/ pause motion
  2. move to point
  3. Reset

from mojs.

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