Comments (2)
Are you trying to run this dev tool in a headless browser or in node? This tool is not suppose to be shipped into production, but just be a browser based tool for you to edit curves in. So no need to run this when not developing in client side.
from mojs-curve-editor.
I just thought I would report this issue since this demo doesn't work for me. I can pan the view, but no curve is displayed:
My actual use case is a little outside the library's immediate scope, and I expect to fork it to achieve what I want (although the API could be generalized to support this). Rather than doing animation, I want to control a mouse acceleration curve for a head tracking system. So instead of time, the input axis is head speed, and then the output axis is pointer speed.
I'd like to present a simpler UI to users, ultimately, but first I need to understand the range of curves that works well.
And I may leave a full curve editor in as an advanced option, if it's not too much trouble to maintain. We'll see.
And I could roll my own curve editor but this one looks very nice and polished, and even fits the color scheme of my app :)
from mojs-curve-editor.
Related Issues (20)
- Curve disappears when Codepen refreshes HOT 3
- Update to preact `7.1.0` HOT 1
- Add `.destroy` method on API class HOT 1
- The `alt+d` shortcut on Chrome conflicts with focus on location bar HOT 5
- Editor goes crazy when using a lambda curve HOT 2
- Mojs curve editor issue : hidden curve beyond boundaries HOT 4
- Code not updated on NPM HOT 1
- Joint Creation on line click HOT 6
- Error when adding startPath HOT 2
- Reset button HOT 1
- Improve the way anchor points are removed HOT 3
- Bezier curves support appears broken HOT 1
- If the start point is a curve, then it will be converted to a line
- The default startPath behaves wierd in Firefox
- MoJS curve editor fails on getEasing HOT 12
- error on initialize HOT 7
- Add hammer-js-propagation to vendors
- Curve hiding when used with normalise.css HOT 3
- Add `startPath` option HOT 4
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from mojs-curve-editor.