Comments (8)
ongoing task #4, i am testing on the latest Fedora
But pull requests are always welcome 😄
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Install mesa-dev:
apt-get install libgl1-mesa-dev
Try to install the latest (2.1.2) version of ModernGL
Run the PyQT5 example.
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I hope the module works the same, inside a VM I cannot access OpenGL 3.x+
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Cool! That was fast :)
Just did a git pull and tried running the QT5 example and get this error -
Traceback (most recent call last):
File "QT5_01_HelloWorld.py", line 51, in initializeGL
self.vbo = GL.NewVertexBuffer(struct.pack('6f', 0.0, 0.8, -0.6, -0.8, 0.6, -0.8))
TypeError: NewVertexBuffer() argument 1 must be impossible<bad format char>, not str
Aborted (core dumped)
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do you use python 2 or 3?
according to the main idea NewVertexBuffer takes a single parameter in bytes
or anything that can implement a buffer interface
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Good catch, I was using python2 out of habit, switched to py3 and things get much further.
(Though it could be made to work in py2 as well, I'm not going to raise a bug as I've done enough of that to know it's a pain :) )
$ python QT5_01_HelloWorld.py
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
bool QOpenGLTextureBlitter::create() Could not link shader program:
""
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Does the QT5 + OPenGL sample code work?
I got a black window on Fedora
ModernGL.Error: NewVertexShader() compile failed
0:2(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
glxinfo tells me I have OpenGL 4.1 support.
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please follow #43
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