Comments (1)
It also looks like the --outfile
option should be used now instead of having two arguments for filenames:
from pbrt-v4-scenes.
Related Issues (9)
- Material conversion for landscape scene could be improved HOT 3
- Empty Object Groups HOT 3
- Texture for sportscar missing HOT 1
- Disney cloud scene and dataset HOT 1
- Tint parameter in Bistro materials HOT 2
- pbrt files missing "WorldEnd" HOT 4
- CUDA error: out of memory..while trying hair/hair-actual-bsdf.pbrt HOT 2
- Support sm_52 devices? HOT 1
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from pbrt-v4-scenes.