Comments (8)
I'd love to see pbrt in homebrew; I use homebrew myself and think it's great.
There really isn't any ongoing development in the pbrt-v2 tree; the head of that represents pbrt 2.0 as it appeared in the book, with only bugfixes and no additional development. So I'm not sure what a 2.0 tag would be good for; in general anyone using it should be running from the head of master, which is quite stable.
So I'm not sure what the right thing to do is?
Thanks,
-matt
On Sep 25, 2012, at 9:20 PM, Shuen Huei Guan [email protected] wrote:
Wondering if you can consider to put a tag like '2.0' to the repo to make a record of what 2.0 is. Then you can keep work on 'master' branch for other development. Furthermore, that also helps to put pbrt into mxcl/homebrew.
For package manager like homebrew, it is best to grab the source from a publish and static way then a dynamic 'master' branch. I like to help provide the necessary homebrew formula for pbrt as soon as you can provide a tag :)
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from pbrt-v2.
Please take a look at this pull request of adding a formula into homebrew:
Drake
On Thu, Oct 4, 2012 at 1:39 AM, Matt Pharr [email protected] wrote:
I'd love to see pbrt in homebrew; I use homebrew myself and think it's
great.There really isn't any ongoing development in the pbrt-v2 tree; the head
of that represents pbrt 2.0 as it appeared in the book, with only bugfixes
and no additional development. So I'm not sure what a 2.0 tag would be good
for; in general anyone using it should be running from the head of master,
which is quite stable.So I'm not sure what the right thing to do is?
Thanks,
-mattOn Sep 25, 2012, at 9:20 PM, Shuen Huei Guan [email protected]
wrote:Wondering if you can consider to put a tag like '2.0' to the repo to
make a record of what 2.0 is. Then you can keep work on 'master' branch for
other development. Furthermore, that also helps to put pbrt into
mxcl/homebrew.For package manager like homebrew, it is best to grab the source from a
publish and static way then a dynamic 'master' branch. I like to help
provide the necessary homebrew formula for pbrt as soon as you can provide
a tag :)—
Reply to this email directly or view it on GitHub.—
Reply to this email directly or view it on GitHubhttps://github.com//issues/6#issuecomment-9115099.
from pbrt-v2.
In homebrew, a formula referring to the HEAD version of a source tree is not accepted because HEAD is dynamic while a tag is static.
from pbrt-v2.
Ok, got it.
I added a "2.0.334" tag for the current HEAD (since there have been 334 commits since the initial pbrt-v2 release). I'll try to remember to update with new tags in the future...
Thanks!
-matt
On Oct 7, 2012, at 8:25 PM, Shuen Huei Guan [email protected] wrote:
In homebrew, a formula referring to the HEAD version of a source tree is not accepted because HEAD is dynamic while a tag is static.
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from pbrt-v2.
Just like to inform you that the pull request of pbrt 2.0 to homebrew has been in waiting list. I will keep eyes on this until it is accepted finally. The current formula doesn't check for libtiff. I like to make pbrt accepted in homebrew asap, and then add some further options later on.
from pbrt-v2.
Great--thanks!
On Oct 14, 2012, at 6:45 PM, Shuen Huei Guan [email protected] wrote:
Just like to inform you that the pull request of pbrt 2.0 to homebrew has been in waiting list. I will keep eyes on this until it is accepted finally.
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from pbrt-v2.
Just like to let you know that pbrt got accepted into homebrew! Thanks for your help on this.
from pbrt-v2.
Fantastic!
On Oct 25, 2012, at 8:43 AM, Shuen Huei Guan [email protected] wrote:
Just like to let you know that pbrt got accepted into homebrew! Thanks for your help on this.
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from pbrt-v2.
Related Issues (20)
- artifacts when EWA magnifies texels
- invalid LookAt causes crash
- ringing pattern generated by path tracing HOT 3
- Question about photon power HOT 1
- Texture blurring at the focal plane in scenes with DOF. HOT 2
- PBRT does not handle single-channel EXR textures HOT 1
- About screen clamping in irradiance cache. HOT 1
- Remove OpenEXR library dependency. HOT 3
- build issue HOT 1
- 4D noise HOT 9
- Distribution1D::SampleContinuous problem HOT 1
- L2-Norm in exrdiff HOT 1
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- PermutedRadicalInverse() is horribly broken
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- villa-daylight.pbrt HOT 1
- UniformSampleSphere in AmbientOcclusionIntegrator::Li HOT 1
- Using the same code build on Windows and Linux got different result.
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from pbrt-v2.