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Maksym Yemelianov's Projects

energysuite icon energysuite

Simple real-time energy based system for your Unity3d game

objectpool icon objectpool

Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.

restclient icon restclient

🦄 Simple HTTP and REST client for Unity based on Promises, also support Callbacks! 🆓

syrinj icon syrinj

Super simple dependency injection for Unity3D

unity-design-pattern icon unity-design-pattern

All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#.(各种设计模式的Unity3D版本实现)

unitydebugger icon unitydebugger

Unity Debug wrapper, with few useful methods and debugBuild checking. Compiles into dynamic library.

unitytimer icon unitytimer

Powerful and convenient library for running actions after a delay in Unity3D.

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