Comments (10)
Thanks for your help @mkocabas , I finally solve my problem by this. So I make pyopengl use libOpenGL.so and not libGL.so, and it works.
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Hi @HumbleBone,
Thanks for your interest. Problem may be related to OpenGL or Pyrender installation. Could you check here to install a compatible PyOpenGL package?
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@HumbleBone you can try using install_pip.sh
instead of anaconda. It will automatically set up a clean environment with the correct python version.
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@mkocabas I have tried the way you said, and I used the Virtual environment. But another problem happened?
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Can you try to run this example on your computer?
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I try to run the example on my computer, and the result of the operation is the same.
RuntimeError: Validation failure (0):
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Ok, then the whole issue is with pyrender. We never encountered such an error.
Could you open an issue on pyrender repo? You may find an answer there.
I am closing the issue now, since it is not related to VIBE. Feel free to post here if you find a solution.
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I am having the exact same problem. Could you please provide more details about how to solve this problem?
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@xuxy09 it is an opengl problem. You can see the solution @HumbleBone provided above.
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Thanks for your help @mkocabas , I finally solve my problem by this. So I make pyopengl use libOpenGL.so and not libGL.so, and it works.
Hi @HumbleBone , can you please tell you me how you solve this problem? I am new to opengl. So the link above does not help much. Could you please provide more details? Thank you so much!
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