Name: misyl
Type: User
Company: Frog Cult
Bio: i work on drivers, hdr/colour, linux kernel, gamescope, dxvk and vkd3d-proton, old games.
source engine masochist.
opinions are my own.
frogs are cool.
Location: United Kingdom
Blog: https://froggi.es
misyl's Projects
Tools for tracing OpenGL, Direct3D, and other graphics APIs
This action provides a build setup for MinGW-based projects on Arch Linux.
BotHATTwaffle's Code Home
Run Windows software and games on Linux
Build Proton in Pressure-Vessel
C-Run is a parkour/freerunning project based in the Source Engine. Leveraging the advantages of Enhanced Source the project aims to provide smooth and interesting movement tied in with a distinctive pixel art visual style. Drawing on influences from Titanfall to Mirror's Edge, we hope to create a pleasing and enjoyable experience!
An open source software development stack for the CH32V003, a 10 cent 48 MHz RISC-V Microcontroller
An NBT file parser and manipulator library
C Crash Handler
Fancy macro containers for C
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
AMD depth bounds test DirectX 11 driver extension sample
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Experiment for making video streaming work for discord selfbots.
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
The classic Xbox demo ported to D3D11 Win32
DownFall Modification for Half-Life 2
Decodes regular int of window styles -> flags