Comments (3)
For those who are still experiencing this issue
I did 2 things:
a) Updated the gradle plugin for Kotlin as follows:
Project Level Gradle---
buildscript {
ext.kotlin_version = '1.2.30'
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.1.2'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
jcenter()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
task clean(type: Delete) {
delete rootProject.buildDir
}
App level module---
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion 27
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
lintOptions {
disable 'InvalidPackage'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "vidorvistrom.barcodescanner"
minSdkVersion 16
targetSdkVersion 27
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jre7:$kotlin_version"
testImplementation 'junit:junit:4.12'
androidTestImplementation 'com.android.support.test:runner:1.0.2'
androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2'
}
b) In the manifest file, I was declaring the activity before the main launcher activity, so I declared it AFTER THE MAIN LAUNCHER activity
as follows:
<application
android:name="io.flutter.app.FlutterApplication"
android:label="barcode_scanner"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- This keeps the window background of the activity showing
until Flutter renders its first frame. It can be removed if
there is no splash screen (such as the default splash screen
defined in @style/LaunchTheme). -->
<meta-data
android:name="io.flutter.app.android.SplashScreenUntilFirstFrame"
android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<activity android:name="com.apptreesoftware.barcodescan.BarcodeScannerActivity"/>
</application>
I am sure that the b part of the process that I followed is important. You need not to use "android:exported=true" because it is just limiting the Broadcast listeners
from flutter_barcode_reader.
Mine didn't :(
from flutter_barcode_reader.
After rebooting my computer the problem went away.
from flutter_barcode_reader.
Related Issues (20)
- [Question] Can we remove the scanning box from the center of the screen? HOT 1
- [Bug] Camera Permission HOT 2
- Execution failed for task ':barcode_scan:extractIncludeDebugProto'. [Bug]
- [Bug] build warnings: [unchecked] unchecked conversion and unchecked call
- [Feature Request] HOT 2
- How to customize Scanner UI? HOT 1
- [Bug] Making the library size become 0.45MB, instead of the current 4.5MB using a simple refactor
- [Feature Request] HOT 1
- What is minimum api level of android support in flutter_barcode_reader ? HOT 1
- there are so many following errors repeatly
- [Feature Request] Camera selection improvement
- [Bug]Should not store rootViewController of window at plugin register
- [Bug]Can't build project by XCode 12 (after update) HOT 1
- []how to handle access denied finding property vendor.camera.aux.packagelist
- Not detecting PDF417 barcode on Android. In iOS, PDF417 barcode reading is slow..[Bug] HOT 1
- [Bug]
- [Bug] Not detected barcode in Andorid, (ios work) HOT 1
- [Feature Request] Continuous Scan Mode HOT 1
- App crashing when build for release HOT 1
- Warnings unchecked or unsafe
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from flutter_barcode_reader.