Comments (4)
<windows.h> should not be included there
code need to be cross-platform.
But if the include is needed for compilation on windows,
there might be a problem somewhere else.
Original comment by [email protected]
on 13 Oct 2013 at 8:25
- Changed state: Invalid
from maratis.
Should we modify MUtils.h this way:
// sleep
#ifdef WIN32
#include <process.h>
#include <windows.h> *** MODIF ***
#define SLEEP(t) Sleep(t);
#else
#include <unistd.h>
#define SLEEP(t) usleep(t*1000);
#endif
Original comment by [email protected]
on 15 Oct 2013 at 5:24
from maratis.
actually the good include seems to be <WinBase.h> for previous windows 8
and <Synchapi.h> for windows 8
http://msdn.microsoft.com/en-us/library/windows/desktop/ms686298(v=vs.85).aspx
Original comment by [email protected]
on 15 Oct 2013 at 8:38
from maratis.
In fact it seems that WinBase.h & Synchapi.h are children of windows.h
If you look at the examples, they all use windows.h as header, a more generic
header.
Original comment by [email protected]
on 17 Oct 2013 at 5:43
from maratis.
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