Comments (2)
Fire will spead in a singleplayer game but disable itself in a multiplayer one unless the "enable_fire" setting has been set to true inside minetest.conf file.
https://github.com/minetest/minetest_game/blob/master/mods/fire/init.lua#L10
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Oh yeah, I remember having to do something like that to get it to work. Sorry about the false bug report.
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