Comments (15)
Today i updated xdecor and added the craftguide mod speratly - all pages are dead in my singleplayer game on the latest commit.
Edit: with and without creative
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@tchncs What do you mean by "all pages are dead" exactly ?
Also, are you using an engine development version ? If yes, at which commit are you on ?
Can you try with Minetest Game only and see if the issue happens ?
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@kilbith just nothing happens on click of any item on all pages.
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Thanks for the archive, @tchncs (I'll delete all the off-topic comments in the issue now).
So I checked with your subgame and I confirm that craftguide
works perfectly fine with it.
Summary of the situation :
- The issue is only reproducible among a few users ;
- The issue has no common pattern (i.e. @Fixer-007 is having the issue only in page 1 with some items; while @tchncs is having the issue with all items on all pages) ;
- The issue seems influenced with the
language =
setting inminetest.conf
(@Fixer-007, correct me if I'm wrong) ; - The issue has random symptoms among the userbase, therefore it is hard to have a starting clue of where it could goes wrong into the mod's code (which looks correct).
This suggests me an engine bug for the moment.
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- it may have some connection to minetest settings (?)
- I've tried it with dreambuilder modpack and got nonworking crafts on many pages too
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I tried with dreambuilder
as well and everything was functional.
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I confirm the issue is only happening on Minetest 0.4.14-stable. Try out on a engine development version or the upcoming 0.4.15-stable.
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Happens to me on newest builds
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Happens to me on newest builds
+1
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Last commit trying to fix this one breaks buttons somewhat randomly.
Reason: Line 338 elseif next(fields):finditem(":")
is presuming it gets the item on first go, but the table api offers no such guarantee
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Problem #11 was likely this one line
d0b3cf2#diff-d7d74284e2e39f6c06d199c8e2bedbd0L340
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@taikedz No, it was happening even when the loop was there. Also when pressing the button, its field is always in first position. The issue is likely in the engine.
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Normally fixed : fa7a50fe
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I can confirm, works wonderful now. :)
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same for me
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Related Issues (20)
- Craftguide inventory graphical issue HOT 8
- Searching the craftguide based on category HOT 2
- Runtime error on first run on new map HOT 4
- Server crashes on logout when mod is active. HOT 4
- Switch between Progressive and Complete mode within Game HOT 1
- Multiple crashes while trying to use craftguide for the first time HOT 1
- Invalid command: craft HOT 1
- Attempt to index local 'meta' (a nil value) HOT 4
- Mod crashes HOT 2
- Allegedly greatly increased load times HOT 2
- crash with latest version HOT 3
- Deal with items that have no recipe HOT 1
- Some recipes not being shown HOT 5
- mesecons_materials + basic_materials - Silicon lump recipe not shown HOT 10
- core.register_alias and core.register_alias_force should not be redefined HOT 9
- Misplaced 3x3 recipes HOT 1
- sfinv mode recipe out of border and other issues HOT 2
- sfinv_only mode does not work with progressive_mode HOT 1
- Craftguide data caching is not persistent HOT 26
- Inventory_plus support
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