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Justin Wu's Projects

algorithms-notes icon algorithms-notes

《算法(第4版)》笔记及代码 | 《Algorithms(Fourth Edition)》notes & code

algorithms4-common icon algorithms4-common

🔥Algorithms, 4th Edition 算法4精华笔记,通俗理解,算法收集与强化。

algs4net icon algs4net

A .NET library and tool to use with the Algorithms, 4th Edition textbook by Robert Sedgewick and Kevin Wayne

behaviortree icon behaviortree

An event-based behavior tree library in C# for composing AI behaviors for games/robotics/whatever you'd like.

bt-framework icon bt-framework

BT Framework is a behavior tree framework that can be used to create game AI. It's written for Unity3d.

coordedbt icon coordedbt

An extension for Event-Driven Behavior Trees to facilitate NPC coordination in Unity

csgoliveserver icon csgoliveserver

Plugin for CSGO server which reflects the game in the web-browser

developer-zero-to-mastery icon developer-zero-to-mastery

:books: To Be Professional Developer From Zero To Mastery, Interactive MindMap, RoadMap(Learning Path/Interview Questions), xCompass, Weekly for Developer, to Learn Everything in ITCS :dizzy: 程序员的技术视野、知识管理与职业规划,提高个人与团队的研发效能

forgenetworkingremastered icon forgenetworkingremastered

In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.

fpssample icon fpssample

A first person multiplayer shooter example project in Unity

il2cppdumper-yuanshen icon il2cppdumper-yuanshen

Modified version of Il2CppDumper allows you to dump methods of UserAssembly.dll of the game Genshin Impact

ingamereplay icon ingamereplay

Allow you to record the transform of any objects to replay it

legends-of-heroes icon legends-of-heroes

A battle of balls game, lol style. 基于ET 8的双端C#(.net8 + Unity2022.3)多人在线英雄联盟风格的球球大作战。

leopotamgrouplibraryunity icon leopotamgrouplibraryunity

Tools library for unity 3d game engine: animator graph helpers, serialization (json), localization, event routing (eventbus, ui actions), embedded scripting, uGui xml markup, threading, tweening, in-memory protection and other helpers (pure C#)

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