Comments (1)
Fixed with 9e36aa5
from cubic.
Related Issues (20)
- Implement "copy-to-clipboard" button for peer link
- new Tile types
- Run and write to a log file, using gulp HOT 1
- "confirm" dialog needs to happen in controller
- when player clicks "join", there is no feedback, and players can click join multiple times
- no need for "ask_ack" message, instead the asked client can start webrtc signaling right away HOT 1
- add favicon
- add player metrics tracking HOT 3
- Allow moves even when latency is higher than animation time
- Check if streaming data (ie using media stream) has less latency than using the webrtc data channel
- Implement Conveyor Belt
- Player list should update automatically as people come and go
- Clients should not get peer list updates when in game
- clients should not be in a peer list when in game
- join link functionality is broken
- more metrics
- When latency is high (>200ms), increase animation time
- Fix memory on socket.sendCommand
- Make work on Mobile
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from cubic.