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Comments (6)

shawnhar avatar shawnhar commented on May 19, 2024

This is what path geometries are for. These are not implemented in Win2D yet, but funnily enough it's the very next feature being worked on even as we speak...

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danzel avatar danzel commented on May 19, 2024

<3 Awesome

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danzel avatar danzel commented on May 19, 2024

I see "Geometry primitives" are mentioned in there too, does that include Polygon rendering?
I'm thinking GDI FillPolygon equivalent.

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clandrew avatar clandrew commented on May 19, 2024

Yes, it does. Path geometries work for all kinds of polygon rendering (both draws and fills).

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clandrew avatar clandrew commented on May 19, 2024

Hope this helps, danzel! I'll close this issue.

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danzel avatar danzel commented on May 19, 2024

Yep thanks :) Looking forward to it.

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