Michael Evangelos Diamantis's Projects
A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.
This is a small dll file that i will be updating frequently with methods and stuff to make my life easier.
The previous combat sim now done right.
A simple 2 player combat simulator for the windows console made with an ArrayList. Just wanted to play with ArrayLists and damage my brain nothing more heheh
The same phonebook app but with OOP
A simple program to test C# data structures run-time search intervals.
Unity NavMesh 2D Pathfinding
Late night coding for a sample node graph.
An extended version of the previously created NodeGraphTestbed.
The previously made node-graph app but done right.
A simple console Phonebook program with Data Structures
Temporary repo for semester project tinkering.
A complete RPG-style combat simulator for CMD.
A sample shooting mechanic using custom physics and using real-world formulae for bullet trajectory etc.
The final version of the first semester's project : The Wooden Castle
A custom player controller made with the Unity API (SAE Athens 22T1 Lab #1). No RB or physics mats.
C# wrapper around XInput, works with any Mono or .NET application (eg. Unity3D)