Comments (2)
You just need to add another scatter to the trace. Here is the scatter example but extended to draw two traces
package main
import (
"math"
grob "github.com/MetalBlueberry/go-plotly/graph_objects"
"github.com/MetalBlueberry/go-plotly/offline"
)
func main() {
t := linspace(0, 10, 100)
s := sin(t)
c := cos(t)
fig := &grob.Fig{
Data: grob.Traces{
&grob.Scatter{
Name: "Sin",
Type: grob.TraceTypeScatter,
X: t,
Y: s,
Mode: grob.ScatterModeMarkers,
},
&grob.Scatter{
Name: "Cos",
Type: grob.TraceTypeScatter,
X: t,
Y: c,
Mode: grob.ScatterModeMarkers,
},
},
}
offline.ToHtml(fig, "scatter.html")
offline.Show(fig)
}
func linspace(start, stop float64, points int) []float64 {
step := (stop - start) / float64(points)
out := make([]float64, points)
for i := 0; i < points; i++ {
out[i] = start + step*float64(i)
}
return out
}
func sin(x []float64) []float64 {
y := make([]float64, len(x))
for i := 1; i < len(x); i++ {
y[i] = math.Sin(x[i])
}
return y
}
func cos(x []float64) []float64 {
y := make([]float64, len(x))
for i := 1; i < len(x); i++ {
y[i] = math.Cos(x[i])
}
return y
}
from go-plotly.
@MetalBlueberry Thank you very much, appreciated 🙏🏼
from go-plotly.
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