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NiKu's Projects

behaviorlibrary icon behaviorlibrary

BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the attached License (FreeBSD). Enjoy!

clickspark.js icon clickspark.js

clickspark.js is a javascript utility that adds beautiful particle effects to your javascript events

documentation icon documentation

The official documentation for Raspberry Pi computers and microcontrollers

hannibal icon hannibal

Hannibal is tool to help monitor and maintain HBase-Clusters that are configured for manual splitting.

hbase-utils icon hbase-utils

HBase Utilities to copy/move/rename column-families or copy complete tables with it's data.

hurrican icon hurrican

Poke 53280's Hurrican, based on Eiswuxe's source release from the 30th of January 2012.

kif icon kif

Keep It Functional - An iOS Functional Testing Framework

npbehave icon npbehave

Event Driven Behavior Trees for Unity 3D

symfony-pack icon symfony-pack

A series of questions to prepare for the certification Symfony2

terasology icon terasology

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.

wakmarks icon wakmarks

unspecular bookmark web-app to test some js-frameworks

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