Comments (3)
The new implementation, should work also when clusters are offline. I will need to test it, why it is not working 🤔
from discord-hybrid-sharding.
Maybe my code is wrong somewhere 🤔
from discord-hybrid-sharding.
What i did was spawning 3 clusters, kill a cluster after everything is spawned so i'm left with 2 alive and when the killed one is restarting i'm making my api request that will broadcast eval (and my error comes here)
import { ClusterManager } from "discord-hybrid-sharding";
import clientToken from "./config";
import log from "./utils/logger";
const manager = new ClusterManager(`${__dirname}/index.js`, {
totalShards: 3,
shardsPerClusters: 1,
mode: "process",
token: clientToken.token,
});
manager.on("clusterCreate", (cluster) =>
log(
`Launched Cluster ${cluster.id}\n-------------------------------------------------------------`,
"cluster"
)
);
manager.spawn({ timeout: -1 });
setTimeout(() => {
const clusterToKill = manager.clusters.get(0);
if (clusterToKill) {
clusterToKill.kill({
force: true,
});
log(`Killed Cluster ${clusterToKill.id}`, "cluster");
}
}, 30000);
from discord-hybrid-sharding.
Related Issues (20)
- Get rate limited when login to the bot. HOT 12
- this.manager.shardList?.chunk is not a function HOT 3
- Reclustering makes all clusters enter maintenance mode HOT 1
- ClusterManager is not a constructor HOT 20
- BUG HOT 5
- Types Error on .map HOT 1
- Problem with express listening port already in use HOT 2
- got CLUSTER ALREADY SPAWNED when respawnAll or respawn HOT 3
- Help with setting client presence
- Not enough sessions remaining to spawn 1 shards; only 0 remaining
- Please connect
- Get info is not a function HOT 1
- bug?
- Deno Support? HOT 2
- Multiserver support? HOT 2
- Issues with ClusterManager HOT 7
- Zero Downtime Reclustering Cluster count HOT 2
- Example in README not working HOT 1
- `ConnectTimeoutError` HOT 3
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from discord-hybrid-sharding.