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maxkueng avatar maxkueng commented on August 30, 2024

This is most likely related to #15. I haven't gotten around it yet.

from victor.

pmousse avatar pmousse commented on August 30, 2024

I have applied the following workaround :
var y = v.clone().rotateDeg(180)
console.log(y.x.toFixed(15));
You loose a tiny bit in precision, but anyway dividing by PI is not precise ;)
Thank you.

from victor.

maxkueng avatar maxkueng commented on August 30, 2024

I don't think JavaScript can achieve better precision in divisions. You should be able to use the result for any further calculations and it shouldn't make a difference.

I've added a .toFixed([precision=8]) method in version 1.1.0. So you can do

var v1 = new Victor(0, 1);
var v2 = v1.clone()
           .rotate(Math.PI)
           .toFixed(15);

from victor.

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