mauricejohannssen Goto Github PK
Name: Maurice Johannssen
Type: User
Company: Limbic Entertainment
Bio: Junior Programmer @ Limbic Entertainment (Bandai Namco)
Location: Langen (Hesse), Germany
Name: Maurice Johannssen
Type: User
Company: Limbic Entertainment
Bio: Junior Programmer @ Limbic Entertainment (Bandai Namco)
Location: Langen (Hesse), Germany
A small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.
Real-time mesh cutting in Unity using projection, "Ear Clipping", UV interpolation, and decal application.
Tic-Tac-Toe against AI using Machine Learning with Python and TensorFlow.
3D terrain generation in Unity using "Advanced Perlin Noise", "Marching Cubes" and a dynamic environment designer based on Perlin Noise with editor tooling.
Tiny OpenGL Engine is a small engine with multiple shader effects like Bloom and Depth Of Field, Cascaded Shadowmapping and more.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
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The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
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Data-Driven Documents codes.
China tencent open source team.