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MrEviLDeD's Projects

ace icon ace

Asheron's Call server emulator.

adventofcode icon adventofcode

Workspace for the Advent of Code Calendar. (Years 2015-2022+)

asm8 icon asm8

Assembler, linker and librarian for retro CPUs

atf icon atf

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony's Worldwide Studios central tools group since early 2006. ATF has been used by most Sony first party game studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

autoprefixer icon autoprefixer

Parse CSS and add vendor prefixes to rules by Can I Use

cis221_lab_manual icon cis221_lab_manual

This is the Logisim-Evolution lab manual I use with my Cochise College CIS 221 Digital Logic class.

cis221_text icon cis221_text

This is the text for my Cochise College CIS 221 Digital Logic class

crayon-syntax-highlighter icon crayon-syntax-highlighter

Syntax Highlighter supporting multiple languages, themes, fonts, highlighting from a URL, local file or post text.

dolphin icon dolphin

Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

game-off-2012 icon game-off-2012

The GitHub Game Off 2012 is a game jam / hackathon / coding challenge to create an open source a web-based game

glitch-items icon glitch-items

Items, Inhabitants, and other assorted things from www.glitchthegame.com

glitch-overlays icon glitch-overlays

Overlays (like max quoin rainbows and achievement badges) from Glitch

gradle icon gradle

A powerful build system for the JVM

krawall icon krawall

XM/S3M-Player for the Gameboy Advance (GBA)

leveleditor icon leveleditor

The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.

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