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Matthew Bryant's Projects

angulartemplate icon angulartemplate

A template repo for AngularJS applications. Basically the start of the official AngularJS tutorial.

babaisjs icon babaisjs

Trying to recreate the engine of Baba is You in JavaScript, for funsies.

bjorn icon bjorn

A Discord bot to manage multiplayer game servers. A replacement for valheim-maintenance-bot, since the code no longer works out of the box (deprecated dependencies). Rather than fixing it, I decided to rewrite it in Rust, but make it more generic to support more than one game. I will start with Valheim and Minecraft.

brainfuckinterpreter icon brainfuckinterpreter

A rough draft of an interpreter library for BrainFuck written in C#. Also includes a simple console debugger.

classtracker icon classtracker

This is a demo I use in my Functional Programming talks. You can see a version here. https://www.youtube.com/watch?v=rHmIf5xmKQg

deploymenttool icon deploymenttool

A GUI app written with Tauri (Rust backend, React frontend) to facilitate setting up a way to quickly move code from a local publish directory to another location.

employeescheduler icon employeescheduler

A Blazor WebAssembly app to help with managing the work schedules of employees.

gameoflifeu icon gameoflifeu

An implementation of Conway's Game of Life built to run on the Wii U.

graphicslayerexample icon graphicslayerexample

This is an example for how to use the KYTC GetRouteAndMPs endpoint and display returned geometries on a map using a GraphicsLayer.

imguizmo icon imguizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

jsgameoflife icon jsgameoflife

Game of Life Implemented in JavaScript using the HTML5 Canvas

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