Matheus Alves's Projects
Gurobi based scheduling models for aircraft landings in static and dynamic case
Resources files from Algorithm Toolbox course on Coursera: https://www.coursera.org/learn/algorithmic-toolbox
Implementation of algorithms for Aircraft Landing Problem
implementation of Ant colony Optimization using Python
Ant Colony Optimization (ACO) for Job Shop Scheduling Problem
Solve TSP using Ant Colony Optimization in Python 3
Breakout Game in C language!
Convolucional Neural Network model to classify Mnist data base
Repositório do projeto de compiladores no semestre 2020.2
This repository contains the most principals data structures used on any project. Here, you can check out codes about Linked Lists, Stacks, Queues, Trees!
Learning FastAPI framework
This repository will show to you how functional paradigm works in a feel examples: implementation of Data structures, high order functions and other functional functions.
Codigo fonte criado para o curso de Fundamentos de Estruturas de Dados
Jogo Clássico breakout desenvolvido em linguagem 'c', com: Menu com setas, dificuldades e modos de jogo diferentes ,habilidades especiais e ranking de Classificação
My personal repository
Jogo Das Lembranças - MemoryGame made on with Kotlin compiled on JS for control HTML webpage. Developers: Matheus Phelipe and Nilton Vieira. Discipline: Functional programming language. College: Escola Politécnica de Pernmabuco - Graduation in Computer Enginnering (eComp). Master: Luis Carlos
Used for my personal studies related with Micro Service architectural software development approach.
Using concurrent Processes to improve processing time for a large amount of text data.
A basic Perceptron single layer algorithm. That's the most simple neural-network implemented in 1957 by Frank Rosenblatt.
Material de aula utilizado como apoio no curso de fundamentos da programação em Python
All Algorithms implemented in Python 3
Repositório utilizado na disciplina de QOS
Network Operations using Scapy Framework
A simple notepad web application
Basic implementation of Simplex Algorithm for maximization problems
Programa que contém todo o sistema de Cadastro/Aluguel/Devolução de livros de uma Biblioteca, com: Interface gráfica; Sistema de Logs; Cadastro/Edição/Exclusão de Funcionário e Alunos. Feito em Java !