Name: Zap Andersson
Type: User
Company: Autodesk Inc, ZapTroNic Productions
Bio: I was born.... then I started writing renderers. But to do that I built my own graphics card. Then I wrote a raytracer. In a dialect of BASIC w/o recursion....
Location: Eskilstuna, Sweden
Blog: http://www.Master-Zap.com
Zap Andersson's Projects
Arnold components for USD
Betaflight Flight Controller Firmware
Google chrome/chromium based configuration tool for the cleanflight firmware
MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.
OSL shaders
A stab at automating the process of building open shading language for windows
Repository to discuss render time instancing interface for 3ds Max
Stable Diffusion web UI
LUA Script to speak the various stick combinations in MultiWii for the FrSky Taranis