Name: MartinC
Type: User
Company: Igloo Vision
Bio: C++/Python programmer with interest in Game/VFX, tools, graphical programming and performance.
Currently working as a Senior Software Engineer at Igloo Vision
Location: London, Great Britain
Blog: www.linkedin.com/in/martin-clementson
MartinC's Projects
A collection of various 3D rendering techniques
This repository houses a series of algorithms that solves various challenges.
This script transfers animation from n joints to other joints, even with different world spaces
This is a c++ plugin for maya, that connects to "SharedMem3DRenderer" which allows maya to be rendered in a custom engine.
A game done by six technical artist students over two months
A small google chrome extension that removes as much of the on screen navigation as it can so you can take 'clean' screen shots.
Exporter for models
This application converts fbx files to a custom file format ".BRF" that was used in the game "Cerritus".
A file dialog library for Dear ImGui
Maya Plugin for learning callback functions in Mayas API
Simple stupid SVG parser
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
another NanoVG addon for openframeworks
Repository for work with course: https://www.udemy.com/opengl-tutorials/learn/v4/overview
Standalone renderer that connects to Maya
An application that shares memory between processes