marotili Goto Github PK
Name: Marco Rotili
Type: User
Name: Marco Rotili
Type: User
Data-oriented and data-driven game engine written in Rust
A fast and lightweight 2D game physics library.
An Unreal Engine plugin that allows the user to change the color of their comments using shortcuts
some default configurations
CMake module to speed up builds.
An ecosystem-simulation game made with Amethyst
The Formidable development playbook.
My personal branch of the freetype2 source code
Go bindings for OpenGL
Go bindings for libglfw 2.x
Go bindings for GLFW 3
Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.
CGo bindings to the C-api of libclang.
OpenCL bindings for Go
Godot Game Engine
haskell imagemagick bindings
Gamejam Graz 2014 II Entry
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.