Lucas Rodrigues's Projects
CockroachDB adapter for ActiveRecord.
Project developed during the Imersão React by Alura.
Responsive Netflix front end clone made with ReactJS, consuming data from Kitsu API.
Full Stack application written in TypeScript and built with ReactJS, React Native, NodeJS and PostgreSQL.
Blender addon to import .obj and .ani files from RE2MV
Brazilian Medications Dataset (BrM Dataset)
Volunteer management system for nonprofit CASA, which serves foster youth in counties across America.
Fork and Evolution of the Fulcrum project - An agile project planning tool and Pivotal Tracker drop-in replacement
Web application developed during the Maratona Discover by Rocketseat.
Backend application for a fake gym management.
Classic Sonic Physics for Unity.
Anamorphic Lens Flare for Godot Engine
Fake volumetric light in Godot with 3d mesh
PSOne visuals through shaders in Godot 3.1
Classic Sonic Physics for Godot game engine.
Full Stack application written in TypeScript and built with ReactJS, NodeJS and PostgresSQL; following the SOLID and TDD principles.
a react-based framework that provides accessibility, modularity, responsiveness, and theming in a tidy package
Full Stack application developed with ReactJS, NodeJS and PostgreSQL during the Next Level Week from Rocketseat.
JavaScript API implementing Domain-Driven Design.
A fully 3D scene inspired by Minecraft made with HTML, CSS and JavaScript.
Mobile application built with React Native in TypeScript to list Pokémons, consuming data from Poké API.
My portfolio built with NextJS and TypeScript, scraping data from my GitHub.
TypeScript API implementing Domain-Driven Design.
Paint any prefabs outside Unity terrain.
Open source tracking and inventory management application for nonprofit, Voices of Consent (Ruby for Good 2019)