Name: Mark van der Wal
Type: User
Company: Bytemark
Bio: Father, software engineer, loves tech! Interested in graphics, games & media, networking, concurrency, architecture.
Location: The Netherlands
Blog: https://bytemark.nl/
Mark van der Wal's Projects
ASP.NET core service attribute to annotate classes to allow automatically inject services
A Curated List of Game Network Programming Resources
Base editor project in Java
A custom launcher for Marvel Heroes
Docker images for AMP
Simple DVD management application made with Java and JavaFX
Topdown/FPS action game for game-off 2018
An application window made with scene2D for Libgdx
A server emulator for Marvel Heroes
A 2D keyframe animation editor written in monogame with imgui
Using Monogame.Framework.GTK in combination with Eto forms.
Twin stick shooter based on my OUYAFramework.
A game framework for the OUYA game console.
This is my venture into pixel art, keeping this repository updated with my pixel art creations.
ROSE Online Updater
CSG Editor made in C#
Entity Component System focused on usability and speed.
Lightweight Java State Machine
C# port of the Universal Tween Engine Java library.
Java opengl abstraction layer used in porygon tile editor
3D tile editor made in Java/Swing/OpenGL