Comments (2)
Hm I noticed this doesn't even show the buttons in their pressed state while clicking - but dragging the titlebar (and also right-clicking it for sysmenu and double-clicking it to maximize/restore) still works, so my assumption is that while you can draw this area, you are not receiving any mouse input on it, as Windows is receiving it instead. (In Windows, these are in fact different window messages - WM_NCMOUSEMOVE
, WM_NCCLICK
, etc. instead of WM_MOUSEMOVE
, WM_CLICK
etc. - and there is WM_NCHITTEST
that can be used to override what "thing" a certain part of a window counts as.) I don't know how Electron handles/exposes these things, but I think it is somehow possible to handle it properly because VSCode does it to, for instance.
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ya I seem to remember this bug when I was testing on Windows and didn't find an obvious way to fix it. The issue is I'm custom rendering the titlebar for the windows 98 visual style, but I'm setting some property incorrectly
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