Comments (1)
Terrain movement changes the zoom at the end, I guess the fact that there is a trasform being kept and then applied at the end collides with how terrain works.
Feel free to dig into it.
from maplibre-gl-js.
Related Issues (20)
- Stop rendering when hands off computer, a.k.a frame invalidation HOT 5
- Marker hovers above Globe when moving the map HOT 2
- within filter inconsistent results based on zoom level HOT 8
- docs: show how to npm i maplibre-gl on intro page HOT 2
- `feature-state` with `fill-outline-color` breaks rendering HOT 13
- map crashes when panning through mountains in 3D terrain (even on maplibre docs itself) HOT 3
- Poor sprite quality HOT 3
- Filter based on zoom level gives wrong results HOT 4
- RTL plugin with `await` triggers console error HOT 1
- Add an `.editorconfig` config HOT 2
- Zoom in to maximum spatiotemporal white, tile only has level 16, use level 16 zoom when zooming in to level 18 HOT 1
- GeolocateControl create control button twice when mounted/unmounted/remounted HOT 2
- Suggest installing newer version of maplibre-gl HOT 1
- Docs: Images are not lazy loaded on Examples page HOT 5
- Use a modern moduleResolution strategy
- Allow adding multiple layers to map.on() event handler HOT 2
- Documentation: Broken Link: maplibre-native HOT 4
- Render to user-supplied framebuffer HOT 4
- {fontstack} server requests: one or several when multiple fonts are specified? HOT 1
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from maplibre-gl-js.