Comments (8)
Ah, that makes sense. Thanks for your explanation
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Quality is absolutely horrible because you used the default model and I assume its real-life content if its from a smartphone. Default model is animevideov3, which only works well for animated content.
https://upscale.wiki/wiki/Model_Database
Get a model thats actually trained on real-life content, you can load custom models when you press models button in the sidebar.
Why it gets flipped, I have absolutely no idea. I don't flip stuff in the code. @Joly0
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Hm, i see my fault with the models, but i didnt see anywhere, that the default is "animevideov3" and i need another one for real-life content, but thanks for the clarification, i have to test another model.
But just as a side-note, i did read the wiki before using enhancr, and even the settings page doesnt mention what model is the default https://github.com/mafiosnik777/enhancr/wiki/Tune-enhancr:-Settings, or am i missing something?
Hm, thats unfortunate (the issue with the flipped video). I could probably try to flip it by 90° with the ffmpeg settings, but i am not sure
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Btw, i have tried these 3 models
and the result quality is still not good at all. Following your link these are found under "Realistic Photos", so i assume, these should be correct models to use.
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Yeah, only reference to animevideov3 is in the benchmarks, could have highlighted that better.
(Real)ESRGAN isn't really good for real life stuff, you're better off just using Topaz Video AI for upscaling this type of footage.
UniScale is the only half decent model, but still "eh" in my opinion, maybe try that.
For the flipping stuff, changing it in ffmpeg probably won't have an effect because I append arguments to scale to the ffmpeg args, so people can use lower scales for 4x models etc.
Maybe the issue even lies in that because it calculates wrong, i'll look into it. @Joly0
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Closing due to inactivity.
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Did you look into it?
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Did you look into it?
Yep. Won't fix.
Most phones actually record at horizontal resolution with a vertical flip flag that is read by media players, according to the orientation of the phone when recording.
There are 3 main ways for those flip methods, some hard to check for some not. I have no plans currently to adjust for that behaviour, but now you know what causes it.
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Related Issues (15)
- Request for inclusion of basicVSR++ model HOT 1
- enhancr does not like certain MKV files HOT 3
- Need internet connection to use app? HOT 3
- No Uninstaller:) HOT 4
- Integrated + External GPU not supported HOT 6
- Upscaled video appears glitched when video width or height is not a multiple of 4 pixels HOT 2
- "free" and "pro" versions HOT 4
- Add Support for Other Hardware Encoders and Formats. HOT 7
- "nvenc No capable devices found" with software encoding @2x720p RealESRGAN (NCNN) HOT 2
- Error with Restore HOT 4
- Error with video HOT 8
- Which engine gives the best quality? [QUESTION] HOT 1
- can't get normal esrgan to work HOT 3
- Implement NVIDIA OFA FRUC as an option for video frame interpolation HOT 1
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