Heyo š, I'm Gavin Liang
A Game Developer from San Francisco
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š Iām currently working on a GLTF Parser
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š I like to explore the different graphics APIs out there (Direct3D12, Vulkan, Metal or OpenGL). I love learning and read about new rendering techniques and try to implement them.
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š± Iām currently learning OpenGL, Godot, Arduino & Raspberry Pi, Digital Art
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š« How to reach me [email protected]
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ā” Fun fact Arizona doesn't have day light savings!