Related Issues (20)
- Reactive Mise-en-scène Async Scene Loader
- Refactor Loader Algorithms into separate script from loaders HOT 1
- Fix DestroyObjectsEditor script HOT 1
- Continuous Mode HOT 1
- Convert AttentionDataManager to ScriptableObject
- Write data manager info out to JSON or binary blob
- Collider summing from child objects. HOT 1
- Nimbus Interactions
- Prefabs for Common Uses HOT 1
- Player Position Tracking HOT 1
- Visualiser for locale tendencies and connections
- Last Locale Tracking HOT 1
- Logging System
- Persistent attention data across unload/reload of scenes
- Signal Loader?
- UniRx and/or Unity Atoms integration
- Mix / Cross-fading of HDRP local volumes or volume profile settings?
- Custom Timeline Playables + Tendency Loaders
- Investigate use of Addressables
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from reactive-mise-en-scene.