Name: Lucas N. Ferreira
Type: User
Company: Universidade Federal de Viçosa
Bio: Assistant Professor @ Universidade Federal de Viçosa :: Algorithmic Music Composition, Game AI, Generative Models, Machine Learning
Twitter: lucasnfe
Location: Viçosa, MG, Brazil
Blog: https://www.lucasnferreira.com
Lucas N. Ferreira's Projects
ADL Music Annotation Tool.
A dataset of piano midi files organized by genres, sub-genres and artists.
Algorithmic Music for Games
Emotion-Based Classifier for TableTop Games
A tool to annotate emotion in generated music.
Material for the Stanford SPCS - Computer Simulations and Interactive Media course.
Reproducing results from music transformer.
Template de portfólio para profissionais desenvolvedores de jogos.
Examples (in p5.js) implemented during the UCSC CMPM147-Generative Design course.
A haskell interpreter and renderer for L-Systems
My personal homepage.
A game about a gypsy traveler who lives from his music
Site da sede regional da maratona SBC de programação
Base project for classic platformers in Unity.
A mixed-initiative piano.
Controlling a LSTM to generate music with given sentiment (positive or negative).
A minimalistic editor/player for sheet music in p5.js
Dissertation submitted as a partial requirement for the degree of doctor of philosophy in computer science at the University of California, Santa Cruz.
A cover version of the "Angry Birds" game used for research purposes
A clone of Super Mario World implemented in Unity.
An implementation of Shazam in Python.
An educational rendering engine for web browsers.
A level generator for Super Mario Bros. based on a genetic algorithm.
PICO-8 source code used to teach the the "Intro. to Game Design and Development" workshop at UFV
INF216 - Projeto e Implementação de Jogos Digitais
INF623 - Inteligência Artificial