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Comments (4)

lstrsrt avatar lstrsrt commented on June 14, 2024

Works for me. What line are you crashing on? If you're not playing on insecure, it might also be related to Valve's return address checks.

from csgo_internal_base.

 avatar commented on June 14, 2024

Will send you, should be an easy fix, I just commented the hook because I needed to test something (using your base for debugging purposes).

from csgo_internal_base.

 avatar commented on June 14, 2024

There you go, crashing everytime when joining a game, not using clang tho.

Untitled

static void override_material(bool xqz) noexcept
{
    static auto material = init_material();
    material->set_flag(cs::material_flag::ignore_z, xqz);
    material->modulate_color(0.8f, 0.3f, 0.0f); <----------------------- HERE
    material->modulate_alpha(1.0f);
    interfaces::model_render->forced_material_override(material);
}

from csgo_internal_base.

lstrsrt avatar lstrsrt commented on June 14, 2024

Call stack says it's crashing in set_flag, so there is a high likelihood that something is wrong with either the material pointer or the function definition. Try returning an existing material in init_material (Uncomment the first line).

from csgo_internal_base.

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