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Name: Lolézio Viora Marquet

Type: User

Company: Imperial College London

Bio: Electronics and Information Engineering Student at Imperial College London with a passion for machine and deep learning. Feel free to have a look at my projects

Location: London

Welcome to Lolézio's profile!

I'm an Electronics and Informations Engineering student at Imperial College London, with a passion for developing AI applications to increase efficiency of processes.

C++ Python C

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About me

I come from France, but have lived in Vienna, Austria and London, United Kingdom.

I speak French, English, Spanish and German.

I love travelling and have been to 35 countries/territories so far!

Experience

  • Machine Learning Consultant/Researcher at Maisha Design, an Interior Design firm

    • Identify areas of design with potential for improvement
    • Research the market to find novel approaches
    • Design a machine learning solution that emulates Maisha Design's creative process
    • Implement a Minimal Viable Product (MVP)
    • Conclude on findings and identify improvement possibilities
  • Software Engineer at Maisha Design

    • Develop software solutions to automate repetitive tasks
    • Design and develop a database of suppliers
    • Streamline client relationships with automatic invoice generator

Notable Projects

  • 32-Bit RISC-V ISA CPU Design and Implementation

    • Fully functional CPU with pipelining, data cache and automatic hazard handling and branch prediction
    • Use of SystemVerilog, C++ and RISC-V ISA
    • Comprised of a Program Counter, Control Unit, Hazard Handling Unit, Data Memory RAM, Instruction Memory ROM, Data Cache and Pipeline Registers
  • 2 Player Flight Simulator with wireless FPGA controller

    • Features 2 DE10-Lite FPGA controllers, using switches, buttons and onboard accelerometer to control a plane
    • FPGA controllers wirelessly connect to AWS EC2 instance to asynchronously process inputs and output next plane state
    • State of both planes rendered in the same 'world' with Unreal Engine 4 to provide smooth gameplay
    • The goal of the game is to use the FPGA as a joystick to control and race the other plane through a portal
    • Time taken is recorded and stored as a highscore in a DynamoDB AWS database
  • Remote Controlled Rover

    • Functioning rover robot capable of movement in 4 directions
    • Remote controller with Wifi communication
    • Capable of measuring magnetic fields, decode radio signals and decode infrared signals
    • Dual Arduino board with I2C protocol for multi-threaded control, sensing and filtering
    • 3D Printed frame
  • Autonomous search-and-rescue quadcopter

    • 4-rotor Drone capable of detecting and avoiding obstacles autonomously
    • Use of the YOLOv3-tiny convolutional neural network to automatically locate obstacles in field of view
    • Custom made algorithm using simple trigonometric principles to find the shortest path around the obstacle
    • Designed to travel from a Point A to a Point B as fast as possible in Alpine search-and-rescue operations
  • RISC-V ISA C-Language Compiler

    • Implemented in 48 hours
    • Implemented functions and function calls, variables, data types, arithmetic and boolean operations
    • Capable of compiling a C-90 program into RISC-V Assembly

Lolézio Viora Marquet's Projects

c-compiler icon c-compiler

Compiler coursework repository for Instruction Architectures and Compilers module at Imperial College London

greenhouse icon greenhouse

Development of an autonomous greenhouse the increases plant yield by controlling the environment

team05-riscv-final icon team05-riscv-final

Fully functional RISC-V ISA CPU with data cache and pipelined hazard handling in SystemVerilog

theflyingproject icon theflyingproject

2 Player Flight Simulator Game with Unreal Engine 4 and wireless FPGA controllers

uavproject icon uavproject

Development of an autonomously flying drone awarded at the Vienna International Science Fair

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