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Comments (4)

LMBishop avatar LMBishop commented on August 22, 2024

Try the name 'EMERALD' instead.

from quests.

huangrkul avatar huangrkul commented on August 22, 2024

Yep tried that. Didn't register. In fact, I tried various items (both ID # and bukkit ID Names in uppercase) and none of them is registering.

Thanks for looking into it.

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Barriol avatar Barriol commented on August 22, 2024

It's a bug. You have to drop an item then take it and it will "refresh" the quest and it will be complete. But it's not triggered when you take items from a chest.

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wendybovill avatar wendybovill commented on August 22, 2024

Hi, I have the same issue. And yes I have tried your solution you mentioned above, to drop the item and then take it. It still doesn't register in the inventory. I have tried this with cooked fish, and tried both the ID cooked_fish, COOKED_FISH, and the number ID. I have tried different gamemodes too to see if that makes a difference. Nothing is working for inventory quests. It shows up in the category, the quest starts, and then I take cooked fish from the chest, then drop it and pick it up again, and it still does not register in the inventory. The progress shows as 0/444. Its the same with every item. I'm on spigot 1.12.1. and using latest Quest file. But, the verion before did this too, which is why I updated, in the hope of fixing this. I don't know why, but when I paste it in here it loses the indentation. But its the same as the rest of the quests, and in your examples.

quests.zip

Here is the quest config that I am referring to:

shipwreckquest3:
tasks:
poisonouspotato:
type: "inventory"
item: 394
data: 0
amount: 8
remove-items-when-complete: true
mushroomsoup:
type: "inventory"
item: 282
data: 0
amount: 1
remove-items-when-complete: false
wheat:
type: "inventory"
item: 296
amount: 6
remove-items-when-complete: false
rawfish:
type: "inventory"
item: RAW_FISH
data: 349
amount: 1
remove-items-when-complete: false
cookedfish:
type: "inventory"
item: 350
data: 0
amount: 444
remove-items-when-complete: false
carrotitem:
type: "inventory"
item: CARROT_ITEM
data: 0
amount: 3
remove-items-when-complete: false
sugar:
type: "inventory"
item: SUGAR
data: 0
amount: 57
remove-items-when-complete: false
sugarcane:
type: "inventory"
item: SUGAR_CANE
data: 0
amount: 42
remove-items-when-complete: false
goldenapple:
type: "inventory"
item: GOLDEN_APPLE
data: 0
amount: 2
remove-items-when-complete: false
display:
name: "&e&nShipwreck Quest:&r &e#3"
lore-normal:
- "&7Loot the chest to find"
- "&7all food items before"
- "&7receiving the reward."
- "&r"
- "&6* &e&lProgress:"
- "&6 &e POISONOUS POTATO:&r &7{poisonouspotato:progress}/8"
- "&6 &e MUSHROOM SOUP:&r &7{mushroomsoup:progress}/1"
- "&6 &e WHEAT:&r &7{wheat:progress}/6"
- "&6 &e RAW FISH:&r &7{rawfish:progress}/1"
- "&6 &e COOKED FISH:&r &7{cookedfish:progress}/444"
- "&6 &e CARROT ITEM:&r &7{carrotitem:progress}/3"
- "&6 &e SUGAR:&r &7{sugar:progress}/57"
- "&6 &e SUGAR CANE:&r &7{sugarcane:progress}/42"
- "&6 &e GOLDEN APPLE:&r &7{goldenapple:progress}/2"
- "&6* &e&lReward:&r &a$2,000"
- "&r"
lore-started:
- "&aYou have started this quest."
type: "GOLDEN_APPLE"
rewards:
- "eco give {player} 2000"
options:
category: "shipwreck"
requires:
- ""
repeatable: true
cooldown:
enabled: true
time: 1

from quests.

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