Comments (2)
The messiness which is proper platform support is one of the motivating reasons for the simple
example
I'm intending to close this as not planned
from vello.
Why not stuff all the platform support messiness into a new crate similar to scenes
, e.g.
demo_driver
? That would keep the simple example actually simple and dually make it easy to be imported from velato
and vello_svg
, and third - allow us to keep all examples running on every platform.
Passing some basic info, like draw requests, should be enough for all of the demos, but I'm just brainstorming.
e.g.
/// Doesn't return and continues to draw the next frame in a demo window with profiling and benchmarks.
fn run_demo(draw_fn: F) -> !
where F: FnMut(&mut Scene) + Send + Sync + 'static {
todo!()
}
from vello.
Related Issues (20)
- [Question] was rust-gpu evaluated? HOT 2
- rustfmt settings (linebender-wide?) HOT 2
- Switch from `dialoguer` to `inquire` HOT 5
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- Trouble drawing emojis HOT 8
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- How to figure out the correspondence of window size and image size HOT 4
- wgpu: Use `write_buffer_with` rather than `write_buffer` HOT 2
- Update ARCHITECTURE.md HOT 2
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from vello.