Comments (4)
Was SameBoy.app running from some external drive, disk image, network drive, etc?
from sameboy.
No, SameBoy.app was in the Applications folder. The ROM was also on the built in drive if it matters.
from sameboy.
Looking at the crash report it seems as if SameBoy's executable file unexpectedly becoming unreachable/unreadable during its execution. Running SameBoy from a disk image and forcibly unmounting it during execution yields a pretty much identical crash report. Can you think of anything else in your setup that could have caused something similar that would have made the file temporarily unavailable?
from sameboy.
It's possible that I moved the executable from ~/Downloads to Applications while it was running. I definitely did move it but I don't know if it was running when I did. I'll close this for now as that makes the most sense
from sameboy.
Related Issues (20)
- Option to change Super Game Boy palettes HOT 1
- Hang when starting a ROM in a non-writable dir HOT 3
- Put automation results in a separate repo? HOT 3
- Library access to raw APU channel volumes HOT 4
- iOS App Feature Requests HOT 4
- IOS Rom Library HOT 3
- Custom borders feature request (libretro) HOT 1
- Cannot undo load state on the auto-loaded state (RetroArch/Libretro) HOT 2
- Better SGB+GBC support (RetroArch/libretro) HOT 4
- PCM playback buzz audible in SameBoy but not on GBA SP
- android question HOT 1
- Documentation about command line arguments HOT 1
- Controller not detected if connected while SameBoy is running. HOT 2
- Add VGM logging support
- Pocket Monsters - Pikachu has graphical issues when played on CGB mode HOT 4
- VRAM Viewer tabs not present in MacOS Sonoma
- build fails when run on a drive mounted on a path with a space
- X11 vs MIT License HOT 2
- iOS app crashes on launch (iOS Simulator) HOT 1
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from sameboy.