Comments (3)
Did you check if the path is correct? Maybe IntelliJ/Android Studio changed the working directory.
from gdx-video.
yes, i assume the "assets" folder is still the root folder, and i did a lot of combinations of paths and nothing worked. Also, the IDE that i use is eclipse and i m only working on a Desktop project, i don t use android in my project
from gdx-video.
What OS are you working on? Windows / Linux / Mac?
Edit:
I thought maybe it was an issue with pathnames on Windows (slash vs. backslash). But on my system, it works just fine.
Do you have any other info that helps replicate the issue?
If we can't find the issue, maybe we need to reintroduce the previous, streaming I/O.
All I know is that the LibGDX FileHandle reports that the file exists, otherwise the error would be thrown earlier.
from gdx-video.
Related Issues (20)
- ffmpeg codec arguments HOT 2
- Black screen while play on Android hardware device HOT 2
- Unable to play video from cross origin GWT Libgdx HOT 1
- IOS platform support and video file format extension HOT 1
- setlooping(true) does not work on desktop. HOT 1
- MP4, Could not find a suitable audio decoder! even with --enable-decoder=h264 or --enable-libx264 HOT 9
- Error on 1920x1080 videos in mp4, Could not find codec parameters for stream 0 HOT 2
- Rewind / forward is supported? HOT 2
- update to current libgdx and include desktop loopback support HOT 1
- Video does not play when asset filter is used
- Videos cannot be loaded without playing HOT 2
- error with music in newst libgdx version HOT 2
- Is it possible to run the Desktop sample too? HOT 6
- video is flickering HOT 1
- AV1 Decoding does not work on Desktop HOT 3
- `isPlaying()` behaviour across backends
- Does not work on Java 8 HOT 3
- Not in the Sonatype Repository at all: Add the version for the Dependency in the Readme HOT 4
- Why is mp4 not a supported format for Desktop HOT 1
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from gdx-video.