Comments (4)
Haven't experienced this crash myself. It probably is something OSX specific since I never had the chance of testing on OSX. With a lot of trouble I only managed to compile.
The next time I have OSX available again, I will try to debug it
from gdx-video.
Thanks a lot for looking into it! I figured it would be Mac specific. :(
Are there any instructions how to build the lib? I'd try myself, but without documentation I'm a bit lost.
from gdx-video.
Good question. I was looking in the repository, but for some reason, the build-ffmpeg-macosx*.xml files are missing. If you feel adventurous, you can do the following:
in build-ffmpeg.xml you can see how first ffmpeg is downloaded and unpacked. You can do this manually in a folder.
The steps will be as follows:
- Download/unpack ffmpeg as can be seen in build-ffmpeg.xml
- Configure and compile ffmpeg library as seen in the build-ffmpeg-linux64.xml file (You might need some small adjustments for the arguments to configure).
- Put the resulting libraries in the correct folder (You can see the folder in which they are expected in build-macosx64.xml)
- Build the jni library by using
ant -f build-macosx64.xml
- Manually put it in
gdx-video-desktop-natives.jar
Good luck!
from gdx-video.
I tried but failed miserably :( It seems my homebrew installed libraries get in the way of a clean compilation... I might try another time, but I'm not sure if I can do it.
It'd be awesome if somebody else tries and succeeds!
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