Comments (2)
看了下*\noname\resources\app\character\yijiang.js
里面跟孙休相关的有这些技能:
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reyanzhu
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reyanzhu2
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rexingxue
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rezhaofu
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rezhaofu2
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zhaofu
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zhaofu2
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xingxue
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yanzhu
在宴诛发动成功的判断里也没有找到宴诛改相关的技能:
content:function(){ 'step 0' if(player.storage.reyanzhu||!target.countCards('e')) event._result={index:1}; else target.chooseControl().set('prompt',get.translation(player)+'发动了【宴诛】,请选择一项').set('choiceList',[ '将装备区内的所有牌交给'+get.translation(player)+'并令其修改技能', '弃置一张牌,并令下次受到的伤害+1直到下回合开始', ]).set('ai',function(){ if(_status.event.player.countCards('e')>=3) return 1; return 0; }); 'step 1' if(result.index==0){ player.gain(target.getCards('e'),'giveAuto',target); player.storage.reyanzhu=true; } else{ target.addTempSkill('reyanzhu2',{player:'phaseBegin'}); target.addMark('reyanzhu2',1,false); if(!player.storage.reyanzhu&&target.countCards('he')>0) target.chooseToDiscard('he',true); } },
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1.9.104中似乎bug修复了一部分, 但宴诛改的受伤增加只持续一轮.
希望后续版本修复!
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